You’d expect the longest and most costly phase in the life cycle of a software product to be the initial development of the system, when all those great features are first imagined and then created. In fact, the hardest part comes later, during the maintenance phase. That’s when programmers pay th
Thanks - I was just wondering how this somewhat precise statistic was obtained.
Otherwise, all that makes sense generally, though I tend to model logging as an effect in statically typed languages with effect systems. But I agree that it isn’t the most important thing!
I’m not sure how the statistic for Pedestal was obtained, don’t recall if the talk mentions it or not. There are static analysis tools for Clojure like clj-kondo that can provide these kinds of insights. You could see what parts of the code are pure based on what functions get called for example.