Because it discourages native Linux game development for something ‘good enough’ using a windows compatibility layer that really is just a large hack. That’s why I care. Games for Linux should be made naively for Linux, to bolster the Linux operating system. When wine/proton fails, people confuse it with being the fault of Linux, when it’s not. It is the fault of running software not made for Linux to begin with on a compatibility layer. Those problems unnecessarily tarnish Linux. It’s wrong, it really shouldn’t be allowed, and I’d be happy to see Wine/Proton sued out of existence to prevent it.
Either native or not at all. The way proton sits in the middle leaves Linux with all the complaints when it goes wrong. Not Linux’s fault. It’s people like you that are to blame for putting Linux in a situation it should never have been in. Linux does not need games, anyway. Games are for children.
“linux does not need games anyway, games are for children” says the man crying about a compatibility layer that according to them should not affect them at all.
After years of it sucking, yeah. Would have been much faster if that stumbling block of games was never in the way to start with. It took forever for it to even approach being stable. It’s a hack. It’s not proper. It’s supporting gaming studios writing for Windows, not Linux. That is wrong. Get that through your heads!
Because it discourages native Linux game development for something ‘good enough’ using a windows compatibility layer that really is just a large hack. That’s why I care. Games for Linux should be made naively for Linux, to bolster the Linux operating system. When wine/proton fails, people confuse it with being the fault of Linux, when it’s not. It is the fault of running software not made for Linux to begin with on a compatibility layer. Those problems unnecessarily tarnish Linux. It’s wrong, it really shouldn’t be allowed, and I’d be happy to see Wine/Proton sued out of existence to prevent it.
That’s a chicken-egg problem.
If they hadn’t done this first it would’ve never happened at all.
Not true. Tribes II came to Linux and it was great.
…so, you think that means that it would’ve been fine without proton? You’re dreaming.
Either native or not at all. The way proton sits in the middle leaves Linux with all the complaints when it goes wrong. Not Linux’s fault. It’s people like you that are to blame for putting Linux in a situation it should never have been in. Linux does not need games, anyway. Games are for children.
“linux does not need games anyway, games are for children” says the man crying about a compatibility layer that according to them should not affect them at all.
It does. People hating gaming on Linux have harmed Linux adoption for over a decade.
…do you know what has caused the most linux adoption in decades?
the steam deck, because of proton.
After years of it sucking, yeah. Would have been much faster if that stumbling block of games was never in the way to start with. It took forever for it to even approach being stable. It’s a hack. It’s not proper. It’s supporting gaming studios writing for Windows, not Linux. That is wrong. Get that through your heads!
@Communist @PseudoSpock I wonder what his opinion on systemd and immutable distros is.