“We went from hero to zero pretty fast.”

  • LeZero@lemmy.world
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    2 years ago

    Patently false, the launch of CP2077 was horrendous
    And frankly, it’s not even the worst part (although releasing a AAA game with millions of USD of budget in that state should be an embarrasment), the worst was the way they shamefully kept hyping a game they must have known was still broken beyond belief
    Like, props to them for putting the work to make the game playable at a normal level, but that should have been the case at launch, not a year later
    It’s also become a notable example of a trend a lot of AAA games follow, bigger and bigger budget, scope and team that keep getting mismanaged and release the games unfinished to stick to a schedule made for the shareholder’s benefits, and not for the customer’s

    At the end of the day, this is PR gaslighting to prepare the launch of additional premium content