TheLongPrice to Game Development@programming.dev · 1 year agoOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.comexternal-linkmessage-square2fedilinkarrow-up17
arrow-up17external-linkOn Evaluating Godot. by Casey Yano (Megacrit, Slay the Spire)caseyyano.medium.comTheLongPrice to Game Development@programming.dev · 1 year agomessage-square2fedilink
minus-squarethepaperpilot@beehaw.orglinkfedilinkarrow-up3·1 year agoThat’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes
minus-squareTheLongPriceOPlinkfedilinkarrow-up1·1 year agoI’ve had a good time with tscn in git as well (on a solo project to be fair)
That’s a pretty glowing review! Particularly liked the part about tscn format being git compatible. Easily one of my biggest frustrations with unity was merging scenes
I’ve had a good time with tscn in git as well (on a solo project to be fair)