eerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agoPlaytest packet 6media.dndbeyond.comexternal-linkmessage-square55fedilinkarrow-up19cross-posted to: dnd@lemmy.cadndnext@ttrpg.network
arrow-up19external-linkPlaytest packet 6media.dndbeyond.comeerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agomessage-square55fedilinkcross-posted to: dnd@lemmy.cadndnext@ttrpg.network
minus-squaregover@ttrpg.networklinkfedilinkarrow-up2·edit-21 year agoMoonbeam is a great match for wildshape, I love it. On balance: The switch to a calculated temp HP makes balancing much easier, but I have no idea where this moon druid is compared to the old one.
minus-squaredumples@kbin.sociallinkfedilinkarrow-up2·1 year agoThe old circle of the moon had too much HP. I am sure people will be mad but will be better for balance overall
minus-squaregover@ttrpg.networklinkfedilinkarrow-up2·edit-21 year agoI was mad at the previous UA, it was a nerf with nothing in return, and an extreme focus on wildshape. Balancing Moon is fine.
Moonbeam is a great match for wildshape, I love it.
On balance: The switch to a calculated temp HP makes balancing much easier, but I have no idea where this moon druid is compared to the old one.
The old circle of the moon had too much HP. I am sure people will be mad but will be better for balance overall
I was mad at the previous UA, it was a nerf with nothing in return, and an extreme focus on wildshape.
Balancing Moon is fine.