uis@lemmy.world to Linux@lemmy.ml · edit-2vor 3 JahrenGamedev and linuxtreebrary.pone.socialimagemessage-square71fedilinkarrow-up11.41Kfile-textcross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
arrow-up11.41KimageGamedev and linuxtreebrary.pone.socialuis@lemmy.world to Linux@lemmy.ml · edit-2vor 3 Jahrenmessage-square71fedilinkfile-textcross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
Source: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/
minus-squareconorab@lemmy.conorab.comlinkfedilinkarrow-up4·vor 3 JahrenGarry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
minus-squareconorab@lemmy.conorab.comlinkfedilinkarrow-up7·vor 3 JahrenLooking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans
Garry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
Looking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans