uis@lemmy.world to Linux@lemmy.ml · edit-21 year agoGamedev and linuxtreebrary.pone.socialimagemessage-square71fedilinkarrow-up11.4Kfile-textcross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
arrow-up11.4KimageGamedev and linuxtreebrary.pone.socialuis@lemmy.world to Linux@lemmy.ml · edit-21 year agomessage-square71fedilinkfile-textcross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
Source: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/
minus-squareconorab@lemmy.conorab.comlinkfedilinkarrow-up3·1 year agoGarry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
minus-squareconorab@lemmy.conorab.comlinkfedilinkarrow-up6·1 year agoLooking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans
Garry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
Looking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans