Rick@lemmy.world to Gaming@lemmy.ml · il y a 3 ansStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.comexternal-linkmessage-square7fedilinkarrow-up113cross-posted to: xbox@lemmy.worldPCGaming@kbin.social
arrow-up113external-linkStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.comRick@lemmy.world to Gaming@lemmy.ml · il y a 3 ansmessage-square7fedilinkcross-posted to: xbox@lemmy.worldPCGaming@kbin.social
minus-squareSheeEttin@lemmy.worldlinkfedilinkarrow-up2·il y a 3 ansI wonder if they’ve fixed any of the Creation Engine bugs that have been there since Morrowind
minus-squareMrBubbles96@lemmy.mllinkfedilinkEnglisharrow-up1·il y a 3 ansAt this point, I’d be mad if they did that lol Seriously tho, hopefully it’s still as moddable as Gamebryo/Creation Engine
I wonder if they’ve fixed any of the Creation Engine bugs that have been there since Morrowind
Bugs beyond measure, outlander
At this point, I’d be mad if they did that lol
Seriously tho, hopefully it’s still as moddable as Gamebryo/Creation Engine