fugepe@lemmy.ml to Linux@lemmy.mlEnglish · edit-21 year agoShare your favorite Linux Desktop Environmentmessage-squaremessage-square173fedilinkarrow-up1184file-text
arrow-up1184message-squareShare your favorite Linux Desktop Environmentfugepe@lemmy.ml to Linux@lemmy.mlEnglish · edit-21 year agomessage-square173fedilinkfile-text
minus-squareboonhet@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoVariable refresh rate changes the refresh rate of your screen dynamically according to in-game fps. Think Freesync and G-Sync.
minus-squareflashgnash@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoWhat’s the advantage of doing that? Surely just leaving the refresh rate at 170 and running at 60fps would be fine?
minus-squareflashgnash@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoCan’t say I’ve ever experienced any tearing but fair enough
Variable refresh rate changes the refresh rate of your screen dynamically according to in-game fps. Think Freesync and G-Sync.
What’s the advantage of doing that? Surely just leaving the refresh rate at 170 and running at 60fps would be fine?
It’s for eliminating tearing.
Can’t say I’ve ever experienced any tearing but fair enough