fugepe@lemmy.ml to Linux@lemmy.mlEnglish · edit-23 年前Share your favorite Linux Desktop Environmentmessage-squaremessage-square172fedilinkarrow-up1184file-text
arrow-up1184message-squareShare your favorite Linux Desktop Environmentfugepe@lemmy.ml to Linux@lemmy.mlEnglish · edit-23 年前message-square172fedilinkfile-text
minus-squareboonhet@lemm.eelinkfedilinkEnglisharrow-up1·3 年前Variable refresh rate changes the refresh rate of your screen dynamically according to in-game fps. Think Freesync and G-Sync.
minus-squareflashgnash@lemm.eelinkfedilinkEnglisharrow-up1·3 年前What’s the advantage of doing that? Surely just leaving the refresh rate at 170 and running at 60fps would be fine?
minus-squareflashgnash@lemm.eelinkfedilinkEnglisharrow-up1·3 年前Can’t say I’ve ever experienced any tearing but fair enough
Variable refresh rate changes the refresh rate of your screen dynamically according to in-game fps. Think Freesync and G-Sync.
What’s the advantage of doing that? Surely just leaving the refresh rate at 170 and running at 60fps would be fine?
It’s for eliminating tearing.
Can’t say I’ve ever experienced any tearing but fair enough