TheLongPrice to Games@sh.itjust.worksEnglish · 3 年前whats a game that you got significantly far into, only to realize you were doing something wrong or missing a key feature/ability altogether?message-squaremessage-square104fedilinkarrow-up1133
arrow-up1133message-squarewhats a game that you got significantly far into, only to realize you were doing something wrong or missing a key feature/ability altogether?TheLongPrice to Games@sh.itjust.worksEnglish · 3 年前message-square104fedilink
minus-squareembit@feddit.delinkfedilinkEnglisharrow-up15·3 年前Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
minus-square0xc0ba17@sh.itjust.workslinkfedilinkEnglisharrow-up3·3 年前oh damn, that’s one of the most important gameplay elements! Though I remember Bloodborne being super obtuse about teaching mechanics
Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
oh damn, that’s one of the most important gameplay elements!
Though I remember Bloodborne being super obtuse about teaching mechanics