BeamBrain [he/him, they/them]@hexbear.net to Games@hexbear.netEnglish · edit-22 年前It's been a long, hard road, but after a year's work, I've finished the demo of Guardian Cry, a 16-bit Zelda clone. Check it out!beambrain.itch.ioexternal-linkmessage-square24fedilinkarrow-up173file-textcross-posted to: games@hexbear.netgames@hexbear.net
arrow-up173external-linkIt's been a long, hard road, but after a year's work, I've finished the demo of Guardian Cry, a 16-bit Zelda clone. Check it out!beambrain.itch.ioBeamBrain [he/him, they/them]@hexbear.net to Games@hexbear.netEnglish · edit-22 年前message-square24fedilinkfile-textcross-posted to: games@hexbear.netgames@hexbear.net
minus-squareGinAndJuche@hexbear.netlinkfedilinkEnglisharrow-up1·2 年前Everything about it was cool. Using the dive ability to charge the lil wall guys felt very satisfying. I just singled out the music because I didn’t see anyone mention it yet. The lore is cool as well. All around very excited for the final release when it’s ready.
minus-squareBeamBrain [he/him, they/them]@hexbear.netOPlinkfedilinkEnglisharrow-up1·2 年前Thanks again! I will try to post regular updates.
Everything about it was cool. Using the dive ability to charge the lil wall guys felt very satisfying.
I just singled out the music because I didn’t see anyone mention it yet.
The lore is cool as well.
All around very excited for the final release when it’s ready.
Thanks again! I will try to post regular updates.