ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 年前Nacon exec says industry's problem is "too many games"www.gamesindustry.bizexternal-linkmessage-square42fedilinkarrow-up156cross-posted to: games@lemmit.onlinegames@sh.itjust.works
arrow-up156external-linkNacon exec says industry's problem is "too many games"www.gamesindustry.bizylai@lemmy.ml to Gaming@lemmy.mlEnglish · 2 年前message-square42fedilinkcross-posted to: games@lemmit.onlinegames@sh.itjust.works
minus-squarefunkless_eck@sh.itjust.workslinkfedilinkarrow-up1·2 年前Somewhat agree but I’d argue “today” is relevant to “live service”
minus-squaredev_null@lemmy.mllinkfedilinkarrow-up1·2 年前Yeah, my point boils down to “nowadays live service games tend to contain lots of antifeatures and bullshit practices”, but the concept of a live service game is not inherently bad.
Somewhat agree but I’d argue “today” is relevant to “live service”
Yeah, my point boils down to “nowadays live service games tend to contain lots of antifeatures and bullshit practices”, but the concept of a live service game is not inherently bad.