Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.

  • GBU_28@lemm.ee
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    11 months ago

    The actually law DEMANDS you defend your IP or you effectively lose it

    • vexikron@lemmy.zip
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      11 months ago

      Yep.

      After a tiny bit more research, it looks like for the Portal Demake, Valve did not even actually issue a Cease and Desist, they actually just heavily recommended the project be cancelled /out of fear of the devs being fucked by the far, far more absurdly litigious Nintendo/.

      While I think Nintendo’s actually legal argument in that, which would basically be that a whole art style from the lower res and lower poly graphics constitutes essentially their brand … I think this is bullshit and legally dubious, but of course Nintendo has faaaar more money to throw at lawyers than some random indie dev, so theyd likely have their lives ruined one way of another.

    • woelkchen@lemmy.world
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      11 months ago

      The actually law DEMANDS you defend your IP or you effectively lose it

      Portal64 builds the ROM locally. A legal copy of Portal for PC is required to extract and convert the assets. Websites distributing the finished ROM are liable for copyright violation against Valve but Valve isn’t liable for anything regarding that fan project by Nintendo.

      • GBU_28@lemm.ee
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        11 months ago

        You know that’s not how lawyers view projects in development

        • woelkchen@lemmy.world
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          11 months ago

          You know that’s not his lawyers view projects in development

          You know that Nintendo’s lawyers did not even raise a finger, right?

            • woelkchen@lemmy.world
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              11 months ago

              When did I say Nintendo

              The repeated claim is that Valve acted on behalf of Nintendo because it uses APIs copyrighted by Nintendo. At no point did Valve protest the use of their assets.