The meme is kinda outdated. You can get HDR since KDE Plasma 6
The meme is kinda outdated. You can get HDR since KDE Plasma 6
For anyone wondering what the issues with sleep in windows are, the problem is that instead of using traditional S3 sleep (suspend to RAM) Microsoft has been pushing hard for “Modern Standby” where insted of only the RAM being powered the whole system is powered on and kept in a low power mode.
In theory this can provide a shorted wake time (because apparently the approx 5 seconds provided by S3 sleep isn’t good enough). The problem is that Windows will sometimes wake up to do maintenance and drain your battery.
You might be able to fix it by disabling Modern Standby (also called S0ix, Connected Standby and S2Idle)in your BIOS. Unfortunetly a lot of modern BIOSes no longer offer the option to disable it and even sometimes lack support for traditional S3 sleep.
You forgot to include the sketchy link
Did Apple allow JIT or is it using interpreted CPU emulation? Because if it’s using interpreted emulation then the performance is gonna be realy bad.
Edit: I actually checked and it’s using interpreted emulation. Interested to see the performance impact.
For anyone wondering what this is, I’m pretty sure it’s the Crooked Forest in Poland.
I believe it works by obtaining a real licence from Microsoft servers. Since MS wants to get everybody to move from 7 to 10/11 the only thing required to upgrade a win 7 install to 10 or 11 is an installation ID. And you can reuse the same installation ID infinitely.
Yuzu didn’t distribute keys. You had to obtain them yourself. The problems were that:
Note that I don’t actually know for sure. This is just what I saw online.
Suspend and resume work fine. My BIOS settings are basicly stock exept for enabling XMP. My RAM is 4x8GB 3200MHz and im able to run it at full speed.
For me a 5600 in a B4500 board works perfecly.
An nvidia GPU unfortunetly doesn’t work with Waydroid at all. You would have to use CPU rendering which won’t play any games. You might be able to use your CPUs iGPU if it has one.
Heckler & Koch. A few of the HL2 weapons are based on real weapons made by H&K
Most people probably don’t have a dedicated GPU and an iGPU is probably not powerfull enough to run an LLM at decent speed. Also a decent model requires like 20GB of RAM which most people don’t have.
For some context this is one of the winning entries:
#include <stdio.h>
#define N(a) “%”#a"$hhn" #define O(a,b) “%10$”#a"d"N(b) #define U “%10$.*37$d” #define G(a) “%”#a"$s" #define H(a,b) G(a)G(b) #define T(a) a a #define s(a) T(a)T(a) #define A(a) s(a)T(a)a #define n(a) A(a)a #define D(a) n(a)A(a) #define C(a) D(a)a #define R C(C(N(12)G(12))) #define o(a,b,c) C(H(a,a))D(G(a))C(H(b,b)G(b))n(G(b))O(32,c)R #define SS O(78,55)R “\n\033[2J\n%26$s”; #define E(a,b,c,d) H(a,b)G©O(253,11)R G(11)O(255,11)R H(11,d)N(d)O(253,35)R #define S(a,b) O(254,11)H(a,b)N(68)R G(68)O(255,68)N(12)H(12,68)G(67)N(67)
char* fmt = O(10,39)N(40)N(41)N(42)N(43)N(66)N(69)N(24)O(22,65)O(5,70)O(8,44)N( 45)N(46)N (47)N(48)N( 49)N( 50)N( 51)N(52)N(53 )O( 28, 54)O(5, 55) O(2, 56)O(3,57)O( 4,58 )O(13, 73)O(4, 71 )N( 72)O (20,59 )N(60)N(61)N( 62)N (63)N (64)R R E(1,2, 3,13 )E(4, 5,6,13)E(7,8,9 ,13)E(1,4 ,7,13)E (2,5,8, 13)E( 3,6,9,13)E(1,5, 9,13)E(3 ,5,7,13 )E(14,15, 16,23) E(17,18,19,23)E( 20, 21, 22,23)E (14,17,20,23)E(15, 18,21,23)E(16,19, 22 ,23)E( 14, 18, 22,23)E(16,18,20, 23)R U O(255 ,38)R G ( 38)O( 255,36) R H(13,23)O(255, 11)R H(11,36) O(254 ,36) R G( 36 ) O( 255,36)R S(1,14 )S(2,15)S(3, 16)S(4, 17 )S (5, 18)S(6, 19)S(7,20)S(8, 21)S(9 ,22)H(13,23 )H(36, 67 )N(11)R G(11)""O(255, 25 )R s(C(G(11) ))n (G( 11) )G( 11)N(54)R C( “aa”) s(A( G(25)))T (G(25))N (69)R o (14,1,26)o( 15, 2, 27)o (16,3,28 )o( 17,4, 29)o(18 ,5,30)o(19 ,6,31)o( 20,7,32)o (21,8,33)o (22 ,9, 34)n(C(U) )N( 68)R H( 36,13)G(23) N(11)R C(D( G(11))) D(G(11))G(68)N(68)R G(68)O(49,35)R H(13,23)G(67)N(11)R C(H(11,11)G( 11))A(G(11))C(H(36,36)G(36))s(G(36))O(32,58)R C(D(G(36)))A(G(36))SS
#define arg d+6,d+8,d+10,d+12,d+14,d+16,d+18,d+20,d+22,0,d+46,d+52,d+48,d+24,d
+26,d+28,d+30,d+32,d+34,d+36,d+38,d+40,d+50,(scanf(d+126,d+4),d+(6
-2)+18*(1-d[2]%2)+d[4]*2),d,d+66,d+68,d+70, d+78,d+80,d+82,d+90,d+
92,d+94,d+97,d+54,d[2],d+2,d+71,d+77,d+83,d+89,d+95,d+72,d+73,d+74
,d+75,d+76,d+84,d+85,d+86,d+87,d+88,d+100,d+101,d+96,d+102,d+99,d+
67,d+69,d+79,d+81,d+91,d+93,d+98,d+103,d+58,d+60,d+98,d+126,d+127,
d+128,d+129
char d[538] = {1,0,10,0,10};
int main() { while(*d) printf(fmt, arg); }
Intresting. But I’m curious about the performance.
A bigger LLM (mixtral) already struggles to run on my mid-range gaming PC. Trying to run an LLM that isn’t terrible on a standard laptop wouldn’t be a good experience.
No. Its an ad.
For FSR to work best it has to be built into the game. There are ways to make it work without it but it’s not as good.
So to upgrade to later versions the game developer has to do it.
Tho unlike Nvidia’s DLSS FSR doesn’t use dedicated hardware and you can run it on basicly any modern GPU.
deleted by creator
I think games running through proton and wine support it.