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Joined 3 years ago
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Cake day: August 22nd, 2023

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  • Perhaps it’s just me, but to me this article feels like belittling the problem by not differentiating between “hated” products and “harmful” products.

    Exactly!

    Hated product? Oh well. My paycheck still cashes.

    Harmful product? Oh shit. Sorry boss. I’m still working on that. It’s been confusing, but we almost got it. Annnyyyy day now, boss. Pretty sure we will get it on track next sprint. Or the one after. (Source: I once got well paid to “accidentally” kill at least one truly shit-head idea. It probably cost me a pay raise, but I left soon after for more money, and I’m still proud of that every time I reflect back on it.)




  • Do you need a specific game mechanic for that?

    Not really, I suppose. But having it explicit can help players realize they have the option.

    “Concede” is also handy for situations where a player feels that their character winning this particular battle would be out of character.

    It’s a particularly helpful rule for cases where the player wants their character to do something particularly foolish, maybe to reach a specific story outcome, but still wants some influence on the final outcome.

    It can go along the lines of:

    Player: My character doesn’t have the brains to not start this fight, but even if we roll lucky and win this, it would feel broken. Can I roll an attack and then immediately concede?

    GM: Sure. What would that look like?

    Player: What if my character is disarmed somehow?

    Etc.

    I’ve seen where a few outcomes get discussed, and if the group doesn’t have a strong favorite, we just ranked them in order of luck, and then determined the full encounter with a quick single roll.














  • “Enterprises might discover that production agent deployments are harder than demos suggest. Hallucinations in high-stakes workflows, regulatory concerns around autonomous AI systems, or implementation complexity could slow adoption dramatically. If the agent future takes 5-7 years instead of 2-3, there’s a painful gap where billions in infrastructure sits waiting for demand to catch up.”

    Yes. AI agents in infrastructure are a fundamentally stupid idea, at their very core.

    Learn to write a bash script or pay someone competent to do it.

    Almost no one needs a shittier solution that is 1000x faster to implement while 100x more likely to make profit-margin-evaporating mistakes.

    Even the idiots calling the shots today are bound to notice this.

    There’s a third category of adoption to consider: “between 7 years and - let’s not fucking do this, it is stupid”