Yes, and I hardly go through the stack in a week, but having a large reserve safeguards against exactly what OP was talking about. Clothes wear out and get damaged, would be a shame to have to reinvest in a new set if the death of just a few depletes the reserves.
Aha! You activated my adhd trap card. Bought 50 pairs of the same shirt, 200 of the same socks and underwear, 20 of the same shorts, threw out everything else. Cya decision fatigue or the spoon robbing experience of ever having to buy clothes again.
Maybe because that’s not the full quote and you’re misunderstanding the meaning. This is like when people think “survival of the fittest” means the strongest/fastest etc.
For the longest time it was light mode only everywhere, and I wouldn’t wish the same suffering on anyone. Including both should really just be standard design practice
Removed by mod
Damn that’s gotta be at least like… 3 meals worth
Are you my neighbour? 👀
I really love the diversity of styles across them. All really distinct, look great and contain relevant symbolism.
Obligatory https://xkcd.com/927/
Yeah, two strokes sounds about right :/
These are both examples of catapults, broadly, siege engines that use stored energy to make big projectile go over there real good.
What people tend to refer to when they say “catapult” is a mangonel or onager, and go on to imply that the trebuchet is not a catapult. It is a catapult, just a different kind. Much like we have cars, which are vehicles, but we also have trucks, which are also vehicles.
if you’re using OLED, which most people aren’t
That doesn’t sound right at all to me. Majority of Internet traffic is on mobile, mobile devices far outnumber desktops, non-OLED phones are pretty rare
“giant kites” mfs really just forgot the word for sails
Here are my thoughts as first time player in 2007, and then maxing a normie and an ironman in OSRS, in no particular order:
Runelite.
Set your own goal(s) and then figure out your own way to them. You can only play/learn a game for the first time once, you have a precious gift. Spoiling it with roadmap guides is a sin imo. That’s not to say don’t look things up, some of the game can be counterintuitive or complicated, but doing your own macro theorycrafting is a lot of the fun, and uncovering content organically for the first time is a great experience.
OSRS has one of, if not the, best game wikis out there.
Try out things; find the things you like by giving everything a fair shot and making up your own mind. There are so many ways to skin a cat in OSRS, each path very diverse from others. The wiki lists so any different ways of training each skill and each of them appeal to different players.
Enter content with the right mindset, especially for quests. There have been several times where I’ve revisited a method I noped out of in the first hour on my normie but found that I quite enjoyed it the second time round on the iron. Having the right IRL mood or time constraints is a big factor for what content is enjoyable, so try as many as you can, assess the vibe and apply your toolkit accordingly.
Quests usually get a bad rep because players usually encounter them by “I want to do x, but quest y is blocking me, so now I will do 30 minutes of resentful questing before grinding x content for 50 hours”. Thinking about quests as their own experience rather than an inconvenience to overcome makes them a lot more enjoyable. The lore of the world is pretty great (most of the time), the dialogue is pretty funny (most of the time). It’s worth slowing down for them and enjoying them.
The training I did only taught “the right handed way” despite me being a lefty since that’s the only “correct” way of using a chainsaw. If you learn that way it becomes natural, like using a mouse right handed. If i pick up a chainsaw without thinking about it it immediately feels wrong and a switch to right hand grip.
First I’m hearing of this kind of person existing and I am truly horrified to the core