- I’m very happy to see they’re keeping the “Anyspell” version of Wish as a ranked spell. That was an important component of Wish and was my biggest concern about moving Wish to a ritual. Making the gamebreaking side of Wish a ritual makes a lot of sense.
- I also like that the “monkey’s paw” aspect of Wish is now tied into the ritual check. Crit-succeeding a level 18 ritual is not trivial so it’s probably not going to break anything, and it adds some more chaos into world development instead of kicking it to the DM.
- I kind of wish the focus pool scaled independently of spells known, because now we still have the issue of a character that really only wants to do one thing with his focus pool having to spend extra feats on things he won’t use just to expand the pool. I think maybe the game just needs more focus spell options, especially utility stuff, and it will be easier to fill out the pool now that every spell expands the pool, but it’d be nice to not just have to take filler. A feat that just pushes the pool to 3 and nothing else would be neat.
Yes, sorry, I was saying that I wish that they had fixed that when they reworked focus points.
Taking random focus spells that you don’t need because you had to boost your pool was an issue before the rewrite, and it’s arguably even worse now post rewrite, because you benefit by taking them earlier.
Previously you just needed a second focus point by 12 and a third by 18 (since the once-a-day extra points weren’t that big a deal). Now if your party has time to rest longer you can get more focus spells per encounter as soon as you can take more spells.