

Couldn’t agree more here, 1k dependencies would take a while to build even on my 9950x3d if only due to linking.
It seems to me like the the issue is the project is either too bloated, or large enough to justify a workstation build. Breaking it into smaller, independent parts would also help here.








“Small amount” is relative here. Not everybody needs to play Battlefield 6.
For just programming, 8GB is way more than enough. Even my old work laptop had only 8GB and the issues didn’t show up until I had multiple Office products + Teams + a browser open, not from any of my dev software.