Atari 2600 programmer.

  • 18 Posts
  • 140 Comments
Joined 11 months ago
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Cake day: December 28th, 2023

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  • I have updated my tools to gather information for an APK from the APK, from my database, and now scrapes information from Fandom.

    Fandom is dated and not entirely accurate, but it does have extensive information on 70 Pixel Dungeon mod.

    I’m endeavoring to scrape information from Github, but the inconsistent format and recent connection banning has made it difficult.

    Meanwhile, I have 436 Pixel Dungeon mod’s included now.


  • I have been asked if I would be porting SPD from Steam?

    Absolutely, no. I obtained a copy and as I suspected, it is not worth the effort. Steam gets many of its games from software pirate, GOG. GOG tries to put on a legitimate front but are just another Abandonware site. Having ripped apart several of GOG’s so-called DOS game ports I discovered that they were really just taking games from other Abandonware sites (including the cracks and team NFO). They then put the game into a DOSbox and put it all into a wrapper with all of GOG’s garbage. They berate Abandonware sites and get them shut down, and then turn around and sell the games! Worse, Steam then puts it into another wrapper to push their own garbage. What you end up with is a game 500% larger than it was and no different than you can download from Abandonware sites, that is, if GOG hasn’t taken over. I tore apart the SPD and it is nothing more than the desktop JAVA version bundled with a JVM and a load of unnecessary Steam and GOG code. Therefore, there is no need to port it.



  • I have added some addition PD’s for other systems.

    Pixel Dungeon Plus and an assortment of JAVA PD’s for Windows.

    I also added the NRO ROM for PD on the Ninteno Switch.

    I added 00-Evan’s gitHub release link for anyone interested in Linux, MacOS or other versions.

    I added Winter Gem PD. An old PD mod from 2015.

    The current APK’s now total 417.









  • I prefer to think for myself and figure it out on my own. Too, often I am without internet. Having my own tools I don’t have to depend on online.

    I began working on them for some Atari 2600 work I am trying to expand upon. I worked with pixel art long before the phrase was coined. I created the Image and Greeting carts that display digital photos. The tools are used mainly for that project.



  • It is not internet based. It is my own scripted code that calls on Lanczos, B-Spline, and Bicubic mathematical formulas that use white light frequency enlargement and then filtered through the tgp upscale to remove pixelation and interlacing. Most of these are available from IrfanView and Adobe.

    This use of formulas to enlarge is considered A.I. as a complex system of processes is used to examine, evaluate, and “decide” the best result without human interaction.

    While it is true that I did not create the mathematical formulas, to ban derived images is like saying we should ban JPEG’s if one doesn’t acknowledge every member of the Joint Photographic Experts Group, or JPEG whose work we’ve used.

    As a programmer of more than 4 decades, believe it or not, I am able to enlarge a picture without relying upon a online server farm.