TitanNano@vger.social to Godot@programming.dev · 1 month agoGodot Fest was a blastplus-squaregodotfest.comexternal-linkmessage-square1fedilinkarrow-up138
arrow-up138external-linkGodot Fest was a blastplus-squaregodotfest.comTitanNano@vger.social to Godot@programming.dev · 1 month agomessage-square1fedilink
minus-squareTitanNano@vger.socialtoRust@programming.dev•Godot-Rust: September 2025 dev updatelinkfedilinkarrow-up1·2 months agoIn the initial implementation, export groups have been added as an independent attribute. One attribute creates groups, and the other marks fields for exporting. So yes, this is not being auto-inferred right now, but it could probably be added. linkfedilink
TitanNano@vger.social to Godot@programming.dev · 4 months agoRust bindings for Godot 4 - Release v0.3.5plus-squaregithub.comexternal-linkmessage-square0fedilinkarrow-up144
arrow-up144external-linkRust bindings for Godot 4 - Release v0.3.5plus-squaregithub.comTitanNano@vger.social to Godot@programming.dev · 4 months agomessage-square0fedilink
TitanNano@vger.social to Godot@programming.dev · 5 months agoGodot Showcase - Dogwalk – Godot Engineplus-squaregodotengine.orgexternal-linkmessage-square0fedilinkarrow-up159
arrow-up159external-linkGodot Showcase - Dogwalk – Godot Engineplus-squaregodotengine.orgTitanNano@vger.social to Godot@programming.dev · 5 months agomessage-square0fedilink
TitanNano@vger.social to Godot@lemmy.ml · 6 months agogodot-rust v0.3 - type-safe signals and async/awaitplus-squaregodot-rust.github.ioexternal-linkmessage-square0fedilinkarrow-up11
arrow-up11external-linkgodot-rust v0.3 - type-safe signals and async/awaitplus-squaregodot-rust.github.ioTitanNano@vger.social to Godot@lemmy.ml · 6 months agomessage-square0fedilink
TitanNano@vger.social to Godot@programming.dev · 6 months agogodot-rust v0.3 - type-safe signals and async/awaitplus-squaregodot-rust.github.ioexternal-linkmessage-square1fedilinkarrow-up173
arrow-up173external-linkgodot-rust v0.3 - type-safe signals and async/awaitplus-squaregodot-rust.github.ioTitanNano@vger.social to Godot@programming.dev · 6 months agomessage-square1fedilink
In the initial implementation, export groups have been added as an independent attribute. One attribute creates groups, and the other marks fields for exporting. So yes, this is not being auto-inferred right now, but it could probably be added.