
It’s funny how we outsourced everything to make it cheaper but that backfired hard

It’s funny how we outsourced everything to make it cheaper but that backfired hard


I remember playing original Skyrim and the horse carriage getting stuck at the gates. I restart. The carriage suddenly flips up into the sky like it hit a landmine. Restart. The whole I’m like why can’t I please just get off the carriage and run off into the wilderness lol. Like Fallout NV did it the best. Just yep thanks doc bye, I’mma go that’ta way


Believe it or not but I’m normally a visual novel / puzzle / sim gamer… Stuff like Stardew Valley, The Return of the Obra Dinn, Omori, Slay the Princess, etc. But I was getting a bit bored of playing the same genre over and over, so I’m like, y’know what fuck it, Doom was good 20 years ago it’s probably still good today. Try new things. Maybe I’ll play the Bluey videogame next


Yeah most likely. But honestly I think I’ve had my fill with this type of game. I enjoyed my 16 hour campaign but I’m not sure I’ll buy the DLC or other entities. It’s not my primary genre by a long shot so it was a bit of a “oh it’s hugely discounted? I’ll buy this and play it 4 years later” kind of thing


I actually didn’t play the 2016 one lol. My timeline was like:
It feels much more like the original Doom in an arcadey level based kill everything way, while Doom 3 felt like a horror game to me. I really liked it, though having to make a Bethesda account to play it and waiting to log in every time pissed me off. The game itself was great. High adrenaline. Jumping around the map killing everything brutally. Too hard for my old man reflexes though, so I played on easy mode.

Open Weight vs Low Cost. Are these models cheap because they are open weight and having hundreds or people stress test running them on different hardware helped to lower the cost? Or is it that they are being provided as loss leaders to drive the prices down?
I wouldn’t be surprised if the A.I. in China is heavily subsided so that people use them. Not saying that’s necessarily a bad thing, but I’m not sure it’s sustainable long term, or a fair way to compare A.I. models. We need to compare the true computational and financial cost of each token internally, not whatever is being charged for it externally, otherwise you’re just saying “stuff made in China is generally cheaper” which we’ve known for decades. This might be a complicated question to answer though.


Planning to finish Doom Eternal, then start on my next game in my backlog, Caves of Cud. Not sure what to expect or why I bought it in the first place but we’ll see! Was thinking about setting up a streaming thing too, not for money but just for fun.


It is strangely boring to be the chosen one, isn’t it? My favourite Skyrim playthroughs were with the mod where you can start life as just, a ranger in the woods, or a scholar of magic, or whatever. It feels much more interesting to be boring.


Oh heck yes is the next chapter out? Been waiting what feels like forever for that.


Getting a virus from a wallpaper, just like the good old days lmao. What’s next, custom mouse pointer viruses?


I’m in the same boat. I found that I just had to buy and play a bunch of games I didn’t like. I only buy games on 70% discount or more for that reason.
For example, I love City management games, so I thought I’d like Against the Storm… But the roguelike elements completely ruined that game for me and I hate it. As a counter point I usually hate logic puzzle games, but I loved Artisan of Glimmith because it has a “check your work” hint system that doesn’t feel too much like cheating. You really can’t tell if you’ll like a game before you try it unfortunately.


I finally am playing DOOM Eternal this week. Really good game actually. It’s a bit exhausting though so I’m chipping away at it one mission at a time.
My Hero Academia did this decently well with
spoiler
Endeavour. He realises how much he fucked up and tries to fix it. Some of his family eventually accepts it while others never forgive him