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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • It needs to be cheap.

    However, when comparing to the power of locked up device such as ps5, it never hurts reminds that the supposed GPU processing power of a ps5 doesn’t come for free… even if you’ve fully paid your console. Aside for demos or jailbreaked devices (piracy on console) the only way to run graphics at full potential on the locked ps5 is paying full AAA (which now is settling around 80$/€) for EACH product. There are alternatives in the spending (ie: the Netflix alike from Sony’s store)… but those are only options that Sony allow you to (you can’t run weekly free games from EGS, itch.io… or even web browser games!).

    Whatever power you pay for any generic PC potentially cover you in any way: you can play arcade vector games as Asteroid at 4k (or even teorical 32K when the hardware will exists).

    The difference Valve could make is showing the topical console gamer customer an easy to use access to it: once they’ll see the light… things may go different also for console-only customers (Sony, Microsoft and Nintendo wouldn’t want to lose more customers to Valve’s better deal)










  • I am not defending IP laws, I am avoiding people making confusion about what’s SKG scope. I am completely in favor of a similar initiative that addressees IP craziness; but it need to be appropriately represent on what the initiative is about.

    Broadly spreading the scope of an initiative is a hostile technique to sink the initiative down: I don’t know if you’re aware of the PirateSoftware fiasco: he tried to say that the initiative would force companies to keep server online forever… just to basically spread the idea “this is impossible, so SKG is impossible”. Luckily SKG initiative was appropriately (and painstakingly patently) readdressed by Ross Scott calling on PirateSoftware, de facto, BS.







  • Valve is “de facto” monopoly, bit the actual monopoly potential is in Microsoft hands. Microsoft is for PC gaming industry what Google is for the web browser one. Sure, there may be other cool web browsers, but it’s Google that (through Android base) decide whic web browser will be delivered with the next billions of Android mobile device: some elderly people on smartphone don’t even know what is a web browser (“oh, you mean when I Google? I don’t know: I just Google”).

    All future new PC will be sold with Microsoft Store and Xbox junk ware: Microsoft has been exceptionally shitty for not being the actual monopoly in the PC gaming industry. But that’s a very feeble protection: break Valve business is just a mandatory “security update” away to happen. They can break Steam little by little (such as suggested by Tim Sweeney) or just a big blow by sheer monopolized manipulation (such as Google not allowing adblockers to chrome to feed their advertising business)









  • Copy of the claims

    clams: False “No Funding” Declaration

    evidences:

    Multiple media interviews identifying Scott as handling “the standard day-to-day work of running the Stop Killing Games initiative”

    Scott described as the primary strategic decision-maker and public spokesperson throughout the campaignConservative Professional Value Assessment:•Intensive Periods: “Many weeks” of 12-14 hours/day during critical campaign phases

    Conservative Estimate: 15-20 weeks at high intensity (12-14 hours/day) = 1,260-1,960 hours

    Regular Campaign Work: Additional ongoing daily campaign management throughout 12+ month period

    Professional Rate: €50-75/hour for campaign management/advocacy services (market rate)•Minimum Estimated Value: €63,000-147,000 in professional contribution

    **Additional Considerations: **

    This represents only documented intensive periods, not total campaign involvement

    Scott has managed strategic decisions, media relations, and operational leadership throughout

    Even conservative calculations show contribution exceeding €500 threshold by 125-295 times