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Joined 3 年前
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Cake day: 2023年6月17日

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  • Also nobody trusts them. Why spend money on Highguard when there is no guarantee the game will still exist next year? They already layed off some important people.

    If Highguard targeted low end hardware, included mod support and bundled in the server so that players can host and moderate their matches themselves and had no monetization beyond the initial price tag people would be all over it. But for some reason nobody does that anymore.

    You can still play Quake III today, if it was doable then it’s more than doable now. But multiplayer game devs seemingly left behind that player first approach for good.










  • I don’t agree with that definition of “oversaturated”. Yes, hero shooters demand way too much time investment from the player but at the end of the day there are seven of them at most.

    And that leads to a problem I forgot to mention in the main post: Even if a hero shooter starts out as a good game, it can still be ruined down the line. Combine that with a lack of alternatives and you are effectively stuck with the game you have picked years ago. You don’t like what Overwatch turned into? Too bad, take it or leave it.

    Also the insane commitment demand isn’t fundemental to the genre, it’s a consequence of the blockbuster approach developers insist upon taking with this type of game.