Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

    • @chiliedogg@lemmy.world
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      36 hours ago

      What rights?

      You’re buying a license to play a game. Rockstar is not obligated to ensure it’s available to you indefinitely.

        • @chiliedogg@lemmy.world
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          2 hours ago

          They’re trying to argue that an EULA isn’t binding because they can’t sign away their rights, and thats legally incorrect in this case.

          Recognizing reality is different than endorsing it.

          • @tabular@lemmy.world
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            21 hour ago

            Nuance is the friend of truth. Some parts of EULAs may not be binding if they cross a line, dependent on what country’s laws apply and how the judge happens to rule in court.