(By game size he means scope of the game and huge open world maps, not game install size)

  • @zaphod@sopuli.xyz
    link
    fedilink
    English
    193 days ago

    I would say that map size never was “most important”, at least not to the players, they’ve been complaining about huge but empty maps for years (the poster child of this, AC Odyssey was released in 2018, six years ago). It was just something devs and publishers pushed to one up each other in some kind of “bigger = better” way.

    • andrew_bidlaw
      link
      fedilink
      English
      93 days ago

      One another wound Minecraft opened in CEOs vision of gaming. Another one is everything should have some crafting.

      • snooggums
        link
        fedilink
        English
        173 days ago

        I’m so sick of action rpgs including crafting or an endless list of slightly different weapons. Give me a small mix of situational weapons at most and let the gameplay be how difficulty works.

        • andrew_bidlaw
          link
          fedilink
          English
          63 days ago

          They don’t need to work on difficulties that long if you can just craft over it lol.

        • Aviandelight
          link
          fedilink
          English
          23 days ago

          I feel like Fantasy Life did this the best though. I absolutely loved this game and wish it would get a port to PC.