@simple@lemm.ee to Games@lemmy.worldEnglish • 3 days agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square63fedilinkarrow-up1263file-textcross-posted to: games@sh.itjust.worksgames@lemmit.onlinetechnology@lemmit.online
arrow-up1263external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.com@simple@lemm.ee to Games@lemmy.worldEnglish • 3 days agomessage-square63fedilinkfile-textcross-posted to: games@sh.itjust.worksgames@lemmit.onlinetechnology@lemmit.online
minus-square@demizerone@lemmy.worldlinkfedilinkEnglish8•edit-23 days agoI was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
minus-square@BaroqueInMindlinkEnglish4•3 days agoThe Depths are really boring anyways, and felt like an afterthought
I was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
The Depths are really boring anyways, and felt like an afterthought