I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

    • @Akip@feddit.de
      link
      fedilink
      141 year ago

      I agree a handcrafted well put together tube level is superior to an empty generic generated world

    • Zoidsberg
      link
      fedilink
      91 year ago

      Especially when they are just a series of on-rails missions with “ride a horse through this forest for five minutes” breaks in between.

    • bermuda
      link
      fedilink
      English
      61 year ago

      especially when so many games like to cram anything and everything into the open world. Yahtzee Croshaw of zero punctuation called it “jiminy cockthroat.” You have stealth, a crafting system, a skills system, collectibles, etc. Like, not every open world game needs stealth. Just because Far Cry 3 did it back in 2012 doesn’t necessitate your character to be hiding in bushes while guards walk past every other mission

    • Jomn
      link
      fedilink
      41 year ago

      Yes, I feel like at least 75% of games that are Open Word would be better if they weren’t.