• Da Bald Eagul
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        41 year ago

        If you’re launching on Steam you’re paying the 30% anyways.

        If you publish elsewhere there’s a lot you have to build yourself, but it would allow more freedom in the way you implement it. It might also be cheaper, but that depends on the way you do things.

      • @AProfessional@lemmy.world
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        1 year ago

        I’m not suggesting they do, just that it’s a feature Steam provides. I just didn’t want to call it free as they pay for it.

        Obviously 30% higher revenue per unit is the benefit of self publishing.