• Ataraxia
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      31 year ago

      Only once you convince it it’s actually a ghost and it can go wherever it wants but then you risk a haunting.

      • @BeardedGingerWonder@feddit.uk
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        11 year ago

        Don’t be silly, basically you can get off the horsey and go around the obstacle, but the this doesn’t work for eg a pawn cause what are you going to do, split in two?

        • @lugal@sopuli.xyz
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          11 year ago

          While is this technically possible, it takes too much time (about 2-3 turns depending on the size and fitness of the horsey).

          That’s what they don’t tell you. “Horseys can jump, the Germans call them The Jumper.” Yes, but at what cost?

    • @duncesplayed
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      11 year ago

      Play on an offline physical chessboard and the game will let you do anything you want.