@Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish • 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square188fedilinkarrow-up1433file-textcross-posted to: pcgaming@lemmy.worldpcmasterrace@lemmy.world
arrow-up1433external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.com@Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish • 1 year agomessage-square188fedilinkfile-textcross-posted to: pcgaming@lemmy.worldpcmasterrace@lemmy.world
minus-square@Edgelord_Of_Tomorrow@lemmy.worldOPlinkfedilinkEnglish5•1 year agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-square@avater@lemmy.worldlinkfedilinkEnglish7•edit-21 year agoohhhh so IT DOES affect performance at all 😱
minus-square@regbin_@lemmy.worldlinkfedilinkEnglish1•edit-21 year agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.