Picture taken from their Twitter

  • @Cypher@lemmy.world
    link
    fedilink
    English
    18
    edit-2
    10 months ago

    I’ve written game engine wrappers and converters for all sorts of code and file types.

    It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.

    • dog
      link
      fedilink
      English
      110 months ago

      Well I’d say that was true 5 years ago. Is it still? I’d not be so sure.

      Small projects might as well start from scratch.

      But projects with years of devtime are best ported.