• I’d love to play a fighting game, with 0 executional difficulty. I’m not talking a simplified fighting game, no. I love the fighting game culture, and discussion and analysis of fighting game tech is super interesting. But before I get to have any fun I have to grind and memeorize for hours the structures and matchups. I can’t just pick up guilty gear, do a quick match and have fun.

    I want a full fat, meaty fighting game where its turn based. Every frame, or at least every frame where I could have an input, I can look at the scene and make a choice. 0 hidden information, 0 mystery on why I got bodied. The depth of a real fighting game, but now its all understanding of the mechanics and not practicing dragon punches.

    If this game existed I’d be so jazzed. I would like for it to have CPU matches as well, maybe not as fleshed out as a full story mode but something I can casually play with even when the community inevitabily dies.

      • @wraithcoop
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        11 year ago

        I was going to suggest Toribash, but that looks way cooler. Toribash is pretty ancient at this point and has a pretty tough learning curve.

      • This looks incredible. It doesn’t look like it has a VS CPU option though? I’ll definitely look at this for sure. How insane that I’ve imagined this concept for a game, and bam it actually exists.