@somefool@beehaw.org to Gaming@beehaw.orgEnglish • 1 year ago50 Years of Text Games parses the rich history of a foundational genrearstechnica.comexternal-linkmessage-square8fedilinkarrow-up128cross-posted to: hackernews@derp.footechnews@radiation.partytechnology@lemmy.world
arrow-up128external-link50 Years of Text Games parses the rich history of a foundational genrearstechnica.com@somefool@beehaw.org to Gaming@beehaw.orgEnglish • 1 year agomessage-square8fedilinkcross-posted to: hackernews@derp.footechnews@radiation.partytechnology@lemmy.world
minus-square@Phroon@beehaw.orglinkfedilinkEnglish3•edit-21 year agoUniversal Paperclips, mentioned in the book, is a journey. What starts as a clicker game turns into so much more. It’s a free browser game, but in that old-time sense of freeware.
minus-square@somefool@beehaw.orgOPlinkfedilinkEnglish1•1 year ago… This better not be a trap. *starts clickling*
Universal Paperclips, mentioned in the book, is a journey. What starts as a clicker game turns into so much more. It’s a free browser game, but in that old-time sense of freeware.
… This better not be a trap. *starts clickling*