Everybody Lives - 1W
Instant (Rare)
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can’t lose life this turn and players can’t lose the game or win the game this turn.

  • Mike
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    fedilink
    English
    41 year ago

    If players can’t lose life, does that also mean they can’t life for spells or abilities?

    • AndrewOPM
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      fedilink
      English
      41 year ago

      Yeah I believe so, this is the relevant rule:

      119.8. If an effect says that a player can’t lose life, that player can’t make an exchange such that the player’s life total would become lower; in that case, the exchange won’t happen. Similarly, if an effect redistributes life totals, a player can’t receive a new life total such that the player’s life total would become lower. In addition, a cost that involves having that player pay life can’t be paid.

      (Emphasis added)