- cross-posted to:
- android@programming.dev
- technology@beehaw.org
- google@lemdro.id
- cross-posted to:
- android@programming.dev
- technology@beehaw.org
- google@lemdro.id
cross-posted from: https://lemdro.id/post/2787773 (!google@lemdro.id)
cross-posted from: https://lemdro.id/post/2787773 (!google@lemdro.id)
“Loud” is unfortunately hard to quantify. There’s a lot of psychoacoustics that mean that the number of decidels really doesn’t tell you what’s loud and what’s not.
This is a great demo of how sounds can appear extremely loud without actually being physically very loud: https://youtu.be/tONF9OSUOSw?t=7m16s
Anyway the point is that it’s hard to make rules about this kind of thing, because sound is subjective and there are ways to circumvent any restrictions you make.
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LUFS
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deleted by creator
Thought this would be Tom Scott. I was not disappointed.
Here is an alternative Piped link(s):
https://piped.video/tONF9OSUOSw?t=7m16s
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I’m open-source; check me out at GitHub.