So I was watching a few youtubes and remembered how the vast majority (of like the ten) nes games me and my sister had were hard as all hell. I loved to play Little Nemo and Street Fighter 2010 but I am pretty sure I never made it past the third level of either. Let alone infamously hard games like The Lion King.

Which got me thinking. Basically every game for the past 20 years has been designed around instant gratification and being accessible. We outright had to make a new concept “hard but fair” to account for games like Dark Souls that are designed to be difficult but beatable as opposed to putting you in a death spiral if you hesitate too long on a hard jump (hello Ninja Gaiden).

So do the younger folk even have a concept of a “favorite game” where you likely never experienced more than fifteen minutes worth of content?

  • @bigoljim@lemmy.ml
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    31 year ago

    Keep and it, in a few years you can be like me. An old guy who loves Issac, but still sucks at it!

    • @Fizzlebleam@lemmy.ml
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      1 year ago

      yeah, it is fun to try and retry, and I love the fact that every game you play are different in some ways. I began to watch “Learning of isaac” from Shisheyu , it is very fun and usefull. Btw do you think people can be interested by a AMA I’m a high school student ( in France)

      edit: I wrote “I’m a high school”, but I’m a human.