• @azvasKvklenko@sh.itjust.works
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    2511 months ago

    Sadly he didn’t clarify why it’s the Linux being problem here. If there are any technical obstacles, why can’t he say something’s too broken on the Linux side of things so that community or Valve could fix it?

    • @jose1324@lemmy.world
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      2611 months ago

      He means Linux problem as in: not enough players to justify supporting it, while those low amount of players also account for like 70% of the bug reports

      • @RickyRigatoni@lemmy.ml
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        2711 months ago

        while those low amount of players also account for like 70% of the bug reports

        And we have other developers saying that according to their metrics, most bugs linux players report are cross-platform and it’s only unbalanced because we’re the only people who actually bother to report bugs.

        • @ArcaneSlime@lemmy.dbzer0.com
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          11 months ago

          Turns out, the people who are more technically proficient and use software built and maintained by a community that necessitates bug reports, report bugs more often than the “it just (sometimes) works” OS users. Who knew?

        • Yup, they care about cheaters scaring away paying customers. Supporting another platform increases the attack surface of the game, at it needs enough new customers to be worth the risk.

          That’s it. If Linux support doesn’t have a high chance of significantly increasing profit, and it has a risk of pushing cash cow, they’re not going to do it.

      • @jerkface@lemmy.ca
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        411 months ago

        Bullshit, he means Linux problem as in: “My main competitor is heavily invested in turning gaming on Linux into a viable platform.”

      • ShustOne
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        411 months ago

        For that one game. There may be more games experiencing this but the 70% number I’ve seen is from one developer so far.

    • ShustOne
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      211 months ago

      He did in the next sentence. There’s not enough players on Linux to justify it.