• @Unkechaug@lemmy.ml
    link
    fedilink
    21 year ago

    Give me OOT with the systems created with BotW /TotK. There is so much potential here for freedom here the way you could complete dungeons in different orders, while still adhering to a classic dungeon-with-items Zelda formula. Lighting fires with bombs vs arrows vs thrown torches. Reflecting light with mirrors or a mirror shield. Even using enemies’ attacks or weapons to do so. If this was part of the core design of the game, it could be treated like how sequence breaking is now sanctioned in Metroid games and part of its design.

    I think a 3rd party might be able to do this while Nintendo charges forth with their new vision, and this would probably be my favorite style of Zelda game.

    • @jonsnothere@beehaw.org
      link
      fedilink
      11 year ago

      What exactly from OoT are you missing in those two games, though? I’m honestly curious, because there’s very little that is objectively ‘missing’ compared to OoT

      • Cass.Forest
        link
        fedilink
        11 year ago

        Not OP but personally I’d love to see OoT done in the style of BotW/TotK on Switch.