• @Technus@lemmy.zip
    link
    fedilink
    466 months ago

    Yeah but Go has the best error handling paradigm of any programming language ever created:

    ret, err := do_thing()
    
    if err != nil {
        return nil, err
    }
    

    Don’t you just love doing that every 5 lines of code?

    • @Shareni@programming.dev
      link
      fedilink
      136 months ago

      It’s not pretty, but it’s uniform, obvious, and easy to understand.

      go is good grug friend who chase away complexity demon by limit damage of big brain developer

      • @TheEntity@lemmy.world
        link
        fedilink
        216 months ago

        With some sprinkle of libraries such as anyhow and thiserror the Rust errors become actually pleasant to use. The vanilla way is indeed painful when you start handling more than one type of error at a time.

        • @Fal@yiffit.net
          link
          fedilink
          English
          66 months ago

          Exactly this. Anyhow makes error handling in rust actually a joy. It’s only something you need to consider if you’re writing a library for others to use, and in that case, it’s good that rust forces you to be very very explicit

    • @kaffiene@lemmy.world
      link
      fedilink
      English
      66 months ago

      I actually reasonably like Go. It’s simple and pragmatic but I fucking loathe its error handling. To me it just replicates one of the worst features of C

    • @sunbeam60
      link
      4
      edit-2
      6 months ago

      I do think Zig is better for this kind of thing.

      const ret = try do_thing();
      
      if( ret ) | result | {
         do_something_with_result(result);
      }
      

      The try keyword returns any error up; the if-unwrap works with what came out of a successful call. Normally you wouldn’t have both, of course.

      do_thing would be defined as a union of an error (a distinct kind of type, so it can be reasoned about with try, catch and unwrapping) and the wrapped return value.