• Zoolander@lemmy.world
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    10 months ago

    I own all those headsets in addition to a Valve Index and a Vision Pro. They’re not comparable. The Vision Pro blows the others out of the water.

    I didn’t react the same way to them because they’re not the same. The AVP is the first time I’ve had a physical reaction in VR.

    • TragicNotCute@lemmy.world
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      10 months ago

      I booked an appt to demo the Vision Pro this morning. It was absolutely amazing and the quality was unmatched. My only complaint was weight distribution and light bleeding into the headset near my cheekbones, but I suspect that will be resolved in time.

      • brbposting@sh.itjust.works
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        10 months ago

        Any reviews from someone who’s tried to wear it all day? The Hard Fork podcasters only got the 45-minute experiences (same as Colbert, incidentally) and one mentioned the relief of taking off headsets.

        • TragicNotCute@lemmy.world
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          10 months ago

          I had it on for 30 minutes or so today and told the guy I didn’t like all the weight to the front of my head. It felt like it was pressing pretty hard on my nose bridge and making me want to breathe through my mouth more. It felt great taking it off after 30 minutes. I don’t think I could do it all day.

          • redcalcium@lemmy.institute
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            10 months ago

            It supposed to have a large selection of light seal cushions to choose from. If it’s uncomfortable or the light was not fully blocked, then the cushion was probably not fit for you. They didn’t offer to change the cushion to fit your face before testing?

    • RaoulDook@lemmy.world
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      10 months ago

      On the Index I’ve played a couple of games that made me get physical vertigo feelings, cringing nauseated vertigo feelings. Going really high and fast launching off of mountains and stuff like that. The AVP sounds cool but I have no compelling reason to get one. Interesting how this product debut is generating more interest in VR and related things, seems like a good thing for the VR tech market.

      • Zoolander@lemmy.world
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        10 months ago

        That’s exactly what got me. I’ve never gotten that feeling before and I got it twice on AVP - once when watching the Highlining experience (when she falls) and once when watching Avatar. My brain knew it was fake but my body reacted as if it was real. When she dropped, especially, I almost instinctively reached out to try and catch her hand.