EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2年前Microsoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square111fedilinkarrow-up1162
arrow-up1162external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2年前message-square111fedilink
minus-squarequery@lemmy.worldlinkfedilinkEnglisharrow-up9·2年前And story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
I want to upvote this twice