Which video games have been trapped on a hardware platform (console/handheld/headset/etc.) that you wish would be ported well?

I was reading about Oculus accounts that haven’t been assimilated into Meta accounts being erased, & it got me thinking about games trapped on hardware platforms again. What are some of the games you wish would have good ports across different hardware?

@games

  • brsrklf@jlai.lu
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    10 months ago

    I’ve never played it, but I am curious about it : I wonder why SEGA never ported Jet Set Radio Future on any other platform. It never left the original xBox.

    It’s a bit weird because SEGA is usually not against getting a few quick bucks from the old catalogue. The first Jet Set Radio, along with a couple other Dreamcast games, has a PC version, and it’s at least playable, if not absolutely perfect.

    • RightHandOfIkaros@lemmy.world
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      10 months ago

      Jet Set Radio Future not appearing on another platform or being rereleased does not have an officially known reason, but I 100% personally guarantee you its about music copyright. Either a license for a sound sample used in a song expired, or the license for a song expired. There is no other reason.

        • RightHandOfIkaros@lemmy.world
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          10 months ago

          I would agree, except that Future also does not appear as a port for any other Xbox console except for the original. The only way to play it is either an original Xbox, or backwards compatibility with an original Xbox disk [EDIT: JSRF is not backwards compatible on any Xbox platform, meaning the only way to play is on an OG Xbox or via emulation]. There are no ports or remasters of Future, despite wider availability of Jet Grind Radio.

          It is of note that Sony is the most aggressive with purchasing exclusive rights to third party games, a practice they still continue to engage in to this day that is incredibly infuriating.

  • Granixo@feddit.cl
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    10 months ago

    Megaman & Bass on Super Nintendo

    Sega Rally Championship 1995 on Sega Saturn

    Drakengard on PlayStation 2

    inFamous on PlayStation 3

    • RightHandOfIkaros@lemmy.world
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      10 months ago

      As someone who played Drakengard, the story is cool but the gameplay is absolutely awful. The gameplay is repetitive and the game feels like trying to play a Dynasty Warriors game with the controls of Ace Combat 2, but only for the ground parts because the flying parts control nothing like Ace Combat. Even Yoko Taro agrees that the gameplay is trash.

      Its a game with a cool story but youll have a 10/10 better experience just watching the cutscenes. If ever a game needed a remake where major gameplay systems are completely overhauled or changed, its definitely Drakengard.

    • Walican132@lemmy.today
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      10 months ago

      Megaman and Bass made it to GBA I think if you want to play the worst port ever. So many blind jumps.

    • Albbi@lemmy.ca
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      10 months ago

      You reminded me of “Drakken” for the snes. Don’t think that was a very good game though.

  • Ving Thor
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    10 months ago

    I would like to play Bloodborne and Demon’s Souls. But I really don’t want to buy a PlayStation just for two games…

    • 7112@lemmy.world
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      10 months ago

      Agreed. Hopefully they release it in the second part of the Metal Gear collection

  • I_Has_A_Hat@lemmy.world
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    10 months ago

    A lot of DS games that rely on the touchscreen just can’t be ported very well like Elite Beat Agents or Trauma Center.

    • brsrklf@jlai.lu
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      10 months ago

      Especially since DS, 3DS and Wii U gamepad had resistive screens. They could use a thin bit of plastic as a stylus and you could get very precise instantly with it.

      Capacitive is nowhere near as convenient for (most) game interfaces. Fingers are inaccurate as fuck and get in the way of the screen, big round styluses are only marginally better, and even those clear-disc capacitive stylus things don’t work as well and are still usually quite a bit thicker than the DS bit of plastic.

      With the Switch screen being capacitive too, I’ve tried using a capacitive stylus to design Super Mario Maker courses. It’s just not the same, it was a lot easier on the Wii U screen. On the Switch I have to go back and correct stuff constantly, and pointing in particular doesn’t always register immediately.

    • Go-On-A-Steam-Train@lemmy.ml
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      10 months ago

      Ugh that reminded me of getting “stuck” in Phoenix Wright 15 years ago because I didn’t have a microphone for my PC! What a disaster! That said, they did a steam remake, so that made me happy :)

  • FreeLikeGNU@lemmy.world
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    10 months ago

    As far along as emulation has come, I’d like to see a proper Little Big Planet port with multi-player and local server support.

  • Björn Tantau@swg-empire.de
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    10 months ago

    The old Uncharted games. Every other year I forget that the “Legacy of Thieves Collection” is not a collection of legacy games.

    You can’t even emulate them without a proper PlayStation controller because they need the movement feature. And the Steam Deck’s movement feature isn’t supported by the emulators.

    I’d also like to play Until Dawn but I guess that’s finally coming.

  • HeavyRaptor@lemmy.zip
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    10 months ago

    The Infinity Blade series on the iPhone. You can’t buy them anymore and I’m not sure you can download them even if you own them. They wouldn’t work on a modern iPhone anyway because you need some old version of ios. You can’t really emulate it them a useful way either. So the only way would be to get an old iphone/iPod touch, jailbreak it and sideload the .ipa if you can still find it somewhere.

    Shame because I really enjoyed those games and anything remaining of the franchise has been absorbed into fortnite meaning there will never be another sequel.

    Imagine taking the best game on the platform in its prime, locking it up, and making a fucking fortnite skin out of it. That is the sad tale of Infinity Blade.

  • merthyr1831@lemmy.world
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    10 months ago

    Gran Turismo. I really dont wanna deal with console obsolescence just to play a decent racing sim. Not like they need it to farm PSN subscriptions because people already pay more for iRacing

    • icedterminal@lemmy.world
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      10 months ago

      Fingers crossed. Kaz has been displaying interest in a PC version. His first early demo of Ray Tracing at a conference years ago used a PC fork of Gran Turismo because it didn’t exist on consoles at the time. With all of the relevant competing franchises existing on PC, they’re missing out.

      • merthyr1831@lemmy.world
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        10 months ago

        Sony has been pretty good with porting games to PC but usually only the ones that aren’t “live service” titles like Gran Turismo has become nowadays.

        For now, I guess Modded GT4 is the best im gonna get (which isn’t a low bar by any means, it’s great on steamdeck!)