Sen. Bernie Sanders (I-Vt.) on Wednesday introduced a bill to establish a standard four-day workweek in the United States without any reduction in pay. The bill, over a four-year period, would lowe…
Same here. I did a complete carreer change from STEM (robotics engineering) into visual arts, and I’m happier than ever, but the intense mental work required means I do ~4 hours of actual developed work a day, then spend the next 4-6 hours doing the art equivalent of menial work (fixing the quality of small lines, slightly tweaking colours etc)
Hey that’s interesting! I have a degree in computer science and work as a software developer but also a masters in visual arts (photography). I never managed to break free from my developer gig, because of the financial stability it provides, but I already burned out, recovered and feel it’s an endless cycle. Like you, doing art made me so happy and it bothers me every day I can’t seem to get my life turned around in that direction.
Do you have any tips in that regard? How did you get started? Did you transition softly or just quit your job there and then? And what then? Did you have network? Can you live off your art?
I have so many questions, please point this fellow STEM in the right direction to break free :)
I’m sorry to say that I don’t have a lot of advice to give. I just got so fed up one day, that I decided the risk of starving to death wasn’t enough to stop me from changing fields.
How did you get started?
I built a small portfolio, anything I could get together and had some level of quality really. As artists we’re often harsh on ourselves, but the average person interested in commissions and freelance projects will be surprisingly undiscerning of your flaws, so don’t be too picky. Just make sure they’re finished art pieces, that’s what clients care most about. Then I made a profile in every social network/ freelance site I could think of.
Did you have network?
Nope, as we say in Brazil, I just “exposed my face to be slapped”.
Can you live off your art?
Barely, but yes - and the payout increases over time, as you get more comfortable, skilled and learn which corners you can cut without affecting the artwork. Keep in mind my cost of living is probably significantly lower than yours if you live in America or Europe.
I honestly don’t recommend following my footsteps - being more patient and building your artistic profile over a period, say one year, is almost certainly a better bet. Also, please don’t just quit without having the cash to sustain yourself for a while, in case things don’t pan out well.
Thanks man for the elaborate (and honest) answer! You often hear stories about how people just quit their jobs and magically everything will work out for them. It’s good to hear a more realistic view!
Im working 40, and in recent memory went thru long stretches of 60+, and also 0, when i was privileged enough to take a bit of extra time between jobs.
In my “free” time, i work on the art my heart wont let me not make. When working 40, i can manage an extra 10 hrs (maybe) on a good week doing the shit i actually feel im supposed to do. When i worked 65, i hardly did shit some weeks, other weeks id feel proud of 3 hrs. Youd think i could then manage 60, or 50, or at least 40 when unemployed then, right?
Lol, try 25 as a stretch goal. When u actually believe in ur work and want to give problems the time they deserve and the details the attention they need, you find that you get burned out pretty damn fast. Any more and the effort slips.
Granted, im not counting breaks in that number. If i work 4 hrs one day, i might do it in some 45 minute chunks, 1 ninety minute chunk, with numerous 15 minute breaks and 1 lasting between 90-120.
I get that ymmv, but im typically extolled (read: exploited) as a very hard worker in all my jobs, and we’re talking about the difference between working on the things that my soul demands versus what is typically rote, menial BS.
I’m self employed.
There’s an infinite amount of work for me to do, but like most professions its intellectually, emotionally and mentally taxing.
Honestly, I can’t do much more than 4 hours of real actual work per day.
Same here. I did a complete carreer change from STEM (robotics engineering) into visual arts, and I’m happier than ever, but the intense mental work required means I do ~4 hours of actual developed work a day, then spend the next 4-6 hours doing the art equivalent of menial work (fixing the quality of small lines, slightly tweaking colours etc)
Hey that’s interesting! I have a degree in computer science and work as a software developer but also a masters in visual arts (photography). I never managed to break free from my developer gig, because of the financial stability it provides, but I already burned out, recovered and feel it’s an endless cycle. Like you, doing art made me so happy and it bothers me every day I can’t seem to get my life turned around in that direction.
Do you have any tips in that regard? How did you get started? Did you transition softly or just quit your job there and then? And what then? Did you have network? Can you live off your art?
I have so many questions, please point this fellow STEM in the right direction to break free :)
I’m sorry to say that I don’t have a lot of advice to give. I just got so fed up one day, that I decided the risk of starving to death wasn’t enough to stop me from changing fields.
I built a small portfolio, anything I could get together and had some level of quality really. As artists we’re often harsh on ourselves, but the average person interested in commissions and freelance projects will be surprisingly undiscerning of your flaws, so don’t be too picky. Just make sure they’re finished art pieces, that’s what clients care most about. Then I made a profile in every social network/ freelance site I could think of.
Nope, as we say in Brazil, I just “exposed my face to be slapped”.
Barely, but yes - and the payout increases over time, as you get more comfortable, skilled and learn which corners you can cut without affecting the artwork. Keep in mind my cost of living is probably significantly lower than yours if you live in America or Europe.
I honestly don’t recommend following my footsteps - being more patient and building your artistic profile over a period, say one year, is almost certainly a better bet. Also, please don’t just quit without having the cash to sustain yourself for a while, in case things don’t pan out well.
Thanks man for the elaborate (and honest) answer! You often hear stories about how people just quit their jobs and magically everything will work out for them. It’s good to hear a more realistic view!
Real actual work you say?
Im working 40, and in recent memory went thru long stretches of 60+, and also 0, when i was privileged enough to take a bit of extra time between jobs.
In my “free” time, i work on the art my heart wont let me not make. When working 40, i can manage an extra 10 hrs (maybe) on a good week doing the shit i actually feel im supposed to do. When i worked 65, i hardly did shit some weeks, other weeks id feel proud of 3 hrs. Youd think i could then manage 60, or 50, or at least 40 when unemployed then, right?
Lol, try 25 as a stretch goal. When u actually believe in ur work and want to give problems the time they deserve and the details the attention they need, you find that you get burned out pretty damn fast. Any more and the effort slips.
Granted, im not counting breaks in that number. If i work 4 hrs one day, i might do it in some 45 minute chunks, 1 ninety minute chunk, with numerous 15 minute breaks and 1 lasting between 90-120.
I get that ymmv, but im typically extolled (read: exploited) as a very hard worker in all my jobs, and we’re talking about the difference between working on the things that my soul demands versus what is typically rote, menial BS.
That’s an interesting summation and more or less my experience.
Like I can rack up 60 hours doing “stuff”, but the complex stuff where I’m really producing the most value is capped at 20 or 25 hours a week.
That’s more than most employees do in a day, and often they have less say in the impact of it.