• glimse@lemmy.world
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    8 months ago

    OW2 absolutely deserves criticism but that is factually incorrect - if you had OW1, all your stuff carried over. You didn’t have to pay for anything you had previously

    • scapegarced@sopuli.xyz
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      8 months ago

      What is factually correct is that they promised no map or hero would ever be paid content when ow1 launched. Ow2 allowed them to eat their words and put new heroes behind a paywall.

      • glimse@lemmy.world
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        8 months ago

        If we’re going for complete accuracy, that’s not totally true either. You can unlock every hero through (free) challenges or pay to unlock them immediately.

        Before I get called an OW2 fanboy: I loved OW1 and liked OW2 enough to play it for a few weeks but quit when they announced the PvE changes.

        • zaph@sh.itjust.works
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          8 months ago

          You can unlock every hero through (free) challenges or pay to unlock them immediately.

          Which is a problem in competitive gaming. Mauga proved that when people were leaving comp games to buy the battle pass so they weren’t getting obliterated for not having him unlocked yet. So sure it’s not totally accurate to say new heroes are locked behind a paywall but the spirt is the same since it’s still pay to win for a few weeks.

          • glimse@lemmy.world
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            8 months ago

            I agree (I am against any monetization model that affects gameplay) but felt like the distinction is significant enough to warrant clarification

          • 🔍🦘🛎@lemmy.world
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            8 months ago

            And to their credit, they just announced that all new heroes will be free and unlocked for everyone.

            But yeah I stopped playing months ago. The Bebop collab intrigued me, but they really dropped the ball with Spike and Ein.

        • A_Very_Big_Fan@lemmy.world
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          8 months ago

          You can unlock every hero through (free) challenges or pay to unlock them immediately.

          If I ever have to play without access to competitive gameplay elements that are paywalled, it’s Pay to Win.