Title mostly describes how I’m feeling now.
When I was younger, my main worry when deciding what game to buy and play next was that the game wouldn’t be able to keep me entertained until I can buy another game.
Now I have a backlog of almost 100 games that I own and haven’t played yet (although some come from bundles, not all are worth playing). My new concern when I’m playing a game is whether or not the time I put into the game is well spent.
I used to really like the idea of games where it would take me 100s of hours to get to 100% completion, but now I tend to almost avoid playing them entirely even if I know I don’t care about completion anymore.
I don’t think I’m alone in this, but what I’m really wondering is if this is because I’m growing up? or is it because the gaming space itself has changed?
I have a system.
For every hour of play a game offers, I’m willing to pay $1.
this is a really terrible system. there are a lot of fantastic games that are short and more than $2.
I agree. A lot of it for me is the quality of the time spent. I’d rather pay $10 for high quality six hours of gameplay, then play $40 for 60 hours of gameplay but like 30 of those hours are very low quality.
Oh, I know, but getting them on sale at the price I want is inevitable.
I’m not sure why this became popular. I’ll easily spend £8 to watch a 1.5 hour film so why would I limit myself on a game I could enjoy if it’s short. I just play games I think I’ll like. I’m not picking up a 100 hour multiplayer because it’s better value
Well, for me, that’s just how I define a good value, and thanks to Epic and Steam, sales happen all the time, so getting the game I want in the price range I want it is just a matter of waiting a little longer. No big deal.