Video game voice actors are fearing that the ability for generative AI to replicate their voices may cost them work and, more fundamentally, control of their own voice.
Video game voice actors are fearing that the ability for generative AI to replicate their voices may cost them work and, more fundamentally, control of their own voice.
What’s their definition of AI then? Seems like games that feature heavy procedurally generated content (for example) could fit many common definitions, and that is clearly not in the spirit of what they’re trying to do here.