Tervell [he/him]@hexbear.net to Games@hexbear.netEnglish · 1 year agoBaldur's Gate 1 areas stitched together into a single maphexbear.netimagemessage-square11fedilinkarrow-up152
arrow-up152imageBaldur's Gate 1 areas stitched together into a single maphexbear.netTervell [he/him]@hexbear.net to Games@hexbear.netEnglish · 1 year agomessage-square11fedilink
minus-squareAssortedBiscuits [they/them]@hexbear.netlinkfedilinkEnglisharrow-up4·1 year agoTo me, it’s the triple whammy of BG2 feeling more like a theme park than a world, BG2 being more railroady (ie being stuck in the Underdark), and me preferring Sarevok as a hammy villain than Irenicus.
minus-squarehuf [he/him]@hexbear.netlinkfedilinkEnglisharrow-up3·1 year agoit’s a city + some countryside sidequests. bg1 starts you in the boonies and you gradually work your way up to The City. it just works better.
To me, it’s the triple whammy of BG2 feeling more like a theme park than a world, BG2 being more railroady (ie being stuck in the Underdark), and me preferring Sarevok as a hammy villain than Irenicus.
it’s a city + some countryside sidequests. bg1 starts you in the boonies and you gradually work your way up to The City. it just works better.