• Grimy@lemmy.world
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    2 months ago

    They leveraged open source to compete on the console front without actually investing dev time. If he could have created a closed system for the same cost, he wouldn’t have hesitated. It was nothing more than a smart business decision, not a nice favor because he likes you.

    Most of the Gaben simps just throw back the same thing, “well, they aren’t as bad as microsoft”.

    Mussolini wasn’t as bad as Hitler, can you image defending him though? Stop bootlicking billionaires.

    I’m also not saying Microsoft is better, I’m saying they are all in the same club and they all suck.

    • null@slrpnk.net
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      2 months ago

      They leveraged open source to compete on the console front without actually investing dev time. If he could have created a closed system for the same cost, he wouldn’t of hesitated. It was nothing more than a smart business decision, not a nice favor because he likes you.

      I asked you a question. Show me contributions to open-source on the same scale by Xbox and Nintendo. If it’s so much cheaper, why aren’t they doing it too?

      Most of the Gaben simps just throw back the same thing, “well, they aren’t as bad as microsoft”.

      Mussolini wasn’t as bad as Hitler, can you image defending him though? Stop bootlicking billionaires.

      I’m also not saying Microsoft is better, I’m saying they are all in the same club and they all suck.

      No, you said they were exactly the same and that Gabe was colluding with them. Now you’re backpedalling because you realized how stupid of a take that was.

      • Grimy@lemmy.world
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        2 months ago

        Microsoft contributes a lot of stuff to open source but that’s really far away from my point. I’m not back peddling, I’m explaining myself because you are being a child and taking my words way to literally. Microsoft being slightly worse does not make steam “good”.

        Valve can run and offer the same services it does now on a fraction of what they charge.

        They could easily properly compete, every store could drastically lower their pricing, but they don’t, because they like having a soft monopoly.

        “Explain it to me or you lose” is insanely childish behavior, specially when I just explained that’s not what I meant and you are being too literal but I mean, here:

        Explain to me why you think Gaben deserves a net worth of 4 000 000 000 $.

        That is who you are being a mouthpiece for, stop defending billionaires.

        • null@slrpnk.net
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          2 months ago

          Microsoft contributes a lot of stuff to open source but that’s really far away from my point.

          Microsoft is not a fair comparison to Steam, hence why I refocused to Xbox.

          I’m explaining myself because you are being a child and taking my words way to literally. Microsoft being slightly worse does not make steam “good”.

          “Obviously I didn’t mean what I said, don’t be a child!” 🙄

          Valve can run and offer the same services it does now on a fraction of what they charge.

          They could even do it for free, out of the goodness of their hearts!

          “Explain it to me or you lose” is insanely childish behavior, specially when I just explained that’s not what I meant and you are being too literal but I mean, here

          “I was told there would be no fact-checking”

          Explain to me why you think Gaben deserves a net worth of 4 000 000 000 $.

          Wow, those goalposts are really movin’ now!

          That is who you are being a mouthpiece for, stop defending billionaires.

          See my previous comment about how boring and smug your take is.

          • Grimy@lemmy.world
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            2 months ago

            I’m not moving the goalposts, I’m making fun of your attitude.

            My point is that steam is a piece of shit company like the rest, not that they are exactly the same. Two PoS will still stink even if they aren’t exactly a like.

            That’s what I mean man, sorry if it wasn’t clear before and then the next two times I explained it again.

            They could even do it for free, out of the goodness of their hearts!

            Are you being sarcastic about being robbed? The money’s coming out of your pocket, either directly or in terms of the quality and quantity of games. Is their cut justified in your eyes, even after I outlined his networth and how much money he’s racking in?

            • null@slrpnk.net
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              2 months ago

              Obviously I didn’t mean what I said, or understand any of the details about my claims. I’m just saying capitalism bad!

              😪

              Yes, yes, we get it.

    • NaibofTabr@infosec.pub
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      2 months ago

      They leveraged open source to compete on the console front without actually investing dev time.

      This is just false.

      Valve has funded a lot of extra work though to get things like DXVK and VKD3D-Proton for the translation from Direct3D to Vulkan into a state where performance can be really great! Valve also funds work on Linux graphics drivers, Linux kernel work and the list goes on.

      reference

      The included improvements to Wine have been designed and funded by Valve, in a joint development effort with CodeWeavers. Here are some examples of what we’ve been working on together since 2016:

      • vkd3d, the Direct3D 12 implementation based on Vulkan
      • The OpenVR and Steamworks native API bridges
      • Many wined3d performance and functionality fixes for Direct3D 9 and Direct3D 11
      • Overhauled fullscreen and gamepad support
      • The “esync” patchset, for multi-threaded performance improvements

      Modifications to Wine are submitted upstream if they’re compatible with the goals and requirements of the larger Wine project; as a result, Wine users have been benefiting from parts of this work for over a year now. The rest is available as part of our source code repository for Proton and its modules.

      In addition to that, we’ve been supporting the development of DXVK, the Direct3D 11 implementation based on Vulkan; the nature of this support includes:

      • Employing the DXVK developer in our open-source graphics group since February 2018
      • Providing direct support from our open-source graphics group to fix Mesa driver issues affecting DXVK, and provide prototype implementations of brand new Vulkan features to improve DXVK functionality
      • Working with our partners over at Khronos, NVIDIA, Intel and AMD to coordinate Vulkan feature and driver support

      from Valve’s original Proton announcement

      You should try doing some research before making such claims. Valve has been directly cooperating with, contributing to, and financially supporting several open source projects related to gaming since at least 2016.

      • Grimy@lemmy.world
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        2 months ago

        Valve had 71 peoples working in their steam division in 2021. 31 where admin so that leaves 40 people for all their hardware. I’m going to take a wild guess and say maybe 3 to 5 were working on things linux related.

        Edit: They had 79 in 2021 for Steam, and 41 for hardware

        I’d call that leveraging at that amount of people, for a company that brings in an estimated 6.5 billion a year, and the fact that most of the code was already there.

        Edit: They brought in 10 billion in 2021 (covid helped)

        Don’t get me wrong, I’m glad linux got a boost out of it but there’s no doubt in my mind he would have built a private OS if it could be done with 5 people. It was a bargain for him, it wasn’t a favor.

        • null@slrpnk.net
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          2 months ago

          Completely ignores financial contributions.

          Disingenuous? Dumb? Who knows!?

          most of the code was already there

          AHAHAHAHAHA every developer in the thread is absolutely cackling at you right now.

          • Grimy@lemmy.world
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            2 months ago

            I’ve never actually blocked someone on lemmy before, but you’re just following me in the thread and answering every one of my comments with mindless dribble lol. Grow up bro, learn to actually form an argument.

            • null@slrpnk.net
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              2 months ago

              You are more than welcome to:

              • Educate yourself even a little bit
              • Leave your asinine takes in your brain

              If you want to keep spouting them off, go right ahead. But I’m going to mock you for it.

              Plug your ears if you’re incapable of upping your game.

            • Blisterexe@lemmy.zip
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              2 months ago

              This is hard because you’re (imo) very wrong and not being super nice about it, but null is being so rude i almost want to agree with you

        • null@slrpnk.net
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          2 months ago

          Just so we’re clear here – you pulled your original numbers out of nowhere, but made them oddly specific (71) to give the impression that you were citing an actual source.

          That is hilariously pathetic.

          And barely even matters since you’re ignoring 90% of the comment you replied to (financing and partnerships).

          Just really paints a picture of how boring, basic, and uninformed your opinion is, for all the cockiness you came in here with.

          • Grimy@lemmy.world
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            2 months ago

            https://letmegooglethat.com/?q=valve+number+of+employees+2021

            This isn’t hard to find. I don’t give sources when it’s literally in the first few links on Google.

            Edit: The actual quotes are below. I missed the mark on total number of steam employees by 9. They have 79 employees total for Steam. 71 or 79, it is still an insanely low number of employees when you take into account that:

            it is estimated that Steam generated more than 10 billion U.S. dollars in revenues in 2021

            This is from the statistica article that is the first link on Google. I moved my other links to the other comment so it would reply to the guy that couldn’t be bothered to even open them apparently.

            • null@slrpnk.net
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              2 months ago

              Not a single one of those links says Valve had 71 people in their Steam division in 2021.

              Can’t even back your own claims. What a joke.

              Edit: HAHAHA you even provided a quote that contradicts the numbers you made up. This has to be a farce.

              Edit 2: BAHAHAHAHA NOW YOU REMOVED YOUR VERGE QUOTE BECAUSE YOU REALIZED IT PROVED YOU WERE MAKING UP NUMBERS.

              • Grimy@lemmy.world
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                2 months ago

                One data point I found interesting: Valve peaked with its “Games” payroll spending in 2017 at $221 million (the company didn’t release any new games that year, but that spending could have gone toward supporting games like Dota 2 and developing new games like Artifact); by 2021, that was down to $192 million. Another: as of 2021, Valve employed just 79 people for Steam, which is one of the most influential gaming storefronts on the planet.

                “Hardware,” to my surprise, has been a relatively small part of the company, with just 41 employees paid a gross of more than $17 million in 2021.

                From the verge article

                Here’s the topline from 2021: Of those 336 employees, 79 directly worked on Steam, while a whopping 181 remained in the “Games” department⁠—pretty much the reverse of what I expected, given Steam’s importance to company profits and how rarely Valve releases new games. There were just 41 employees working on hardware development at that time

                From the PC gamer article right under.

                Literally the first two links after the statistica link (which also has it but you have to make an account), at least for me. Are you done being an idiot?

                • null@slrpnk.net
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                  2 months ago

                  You:

                  Valve had 71 peoples working in their steam division in 2021.

                  Verge:

                  as of 2021, Valve employed just 79 people for Steam

                  Are you done being an idiot?

            • null@slrpnk.net
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              2 months ago

              I missed the mark on total number of steam employees by 9. They have 79 employees total for Steam. 71 or 79, it is still an insanely low number

              LOL 79 - 71 = 8, not 9. Can’t even do basic math on your made up numbers.

        • Blisterexe@lemmy.zip
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          2 months ago

          Note that most people that valve pays to work on open source were preixisting maintainers and not actual employees, or employees of companies like Blue Systems