• FooBarrington@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    12 hours ago

    It’s not petty to expect depth when depth is promised, but even shallow depth would have been enough. I’d have been happy with a voiceline by the clerk who sold me the apartment. I’d have expected an animation, but a voiceline would already make it feel alive. But there’s not even that! You press the button and own the new apartment, and that’s it.

    That’s not “alive”, that’s deader than the average game from 2005.

    Oh and by the way, can you point me to a single action rpg game that allows you to redecorate your place?

    Fallout 4? Fallout 76? Starfield?

    You might notice I didn’t say “Cyberpunk 2077 is shit because I can’t redecorate my apartment”, but it’s ridiculous to act like NO GAME EVER has allowed you to do that. Bethesda games have allowed you to do that, even though they are shit.

    • filister@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      Are you trying to tell me that Starfield feels more alive than Cyberpunk? Because that game is the epitome of shallow and hollow game.

      Fallout 4 was feeling very grindy and I didn’t like this aspect, yes, you can build stuff, but this grind was wearing me down. Isn’t also Fallout 76 riddled with micro transactions? For me that’s pretty scummy and I would rather avoid such games. You can hate Cyberpunk as much as you want, but they are still releasing meaningful updates to this game and it also has zero micro transactions.

      • FooBarrington@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        3 hours ago

        No, I’m not trying to tell you that. I thought I was pretty explicit?

        You keep taking small parts of what I’m saying, and misconstrue them to be completely different arguments. Why don’t you just listen to my actual words?