• lime!@feddit.nu
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    14 hours ago

    no, it was such a tedious task that i don’t want to go through it again. i dropped the game after credits. maybe i’ll pick in up again in the future but right now all i associate with it is annoyance.

    i’ve never seen the conservatory while drafting either, i’ve had it for 20 days and never pulled it.

    • Coelacanth@feddit.nu
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      12 hours ago

      Conservatory can only be drafted on the corners of the manor, and it’s an Unusual room I believe. Helps trying to put stuff like Solarium and Greenhouse on the board before opening a corner room to maximise your chances.

      But in the end if you’re not having fun then you’re not having fun. Better play something else then.

      • lime!@feddit.nu
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        9 hours ago

        never seen solarium either.

        ill probably come back to it in a few months on a new save to hopefully tame the rng. i want to solve puzzles, not draw cards, and it seems everyone who praises the game is just luckier than me.

        • Coelacanth@feddit.nu
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          8 hours ago

          It’s definitely a game that is split in three parts: one part roguelite resource management and house-building, one part puzzles and one part detective game about putting together the narrative and lore. And I can absolutely see how it is frustrating if you don’t enjoy all three aspects. Which is a shame because some of the puzzles are really great puzzles.

          • lime!@feddit.nu
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            8 hours ago

            but like… i do enjoy those things in other games. i just feel like the parts to not complement eachother here.