Oh those guys? Yeah those are just the dozens of professional voice actors we could afford to hire with our tiny baby game studio budget! And those guys? Yeah that’s just our 7-person “engineering” team. What do you mean your entire studio is 4 people?
suck off me
(for the record I’m not dunking on Hades or Hades 2 as a game this is just something that pisses me (and I assume only me) off)


Nah it bothers me too. I think a 7 person indie team is large.
Indie is supposed to mean 2.5 people (the .5 is the composer splitting their time) and, if you get big, a humorously lopsided credits when translation and console ports add another 50 people.